Persuasion modeling is a key building block for conversational agents. Existing works in this direction are limited to analyzing textual dialogue corpus. We argue that visual signals also play an important role in understanding human persuasive behaviors. In this paper, we introduce the first multimodal dataset for modeling persuasion behaviors. Our dataset includes 199 dialogue transcriptions and videos captured in a multi-player social deduction game setting, 26,647 utterance level annotations of persuasion strategy, and game level annotations of deduction game outcomes. We provide extensive experiments to show how dialogue context and visual signals benefit persuasion strategy prediction. We also explore the generalization ability of language models for persuasion modeling and the role of persuasion strategies in predicting social deduction game outcomes. Our dataset, code, and models can be found at https://persuasion-deductiongame.socialai-data.org.
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A key barrier to using reinforcement learning (RL) in many real-world applications is the requirement of a large number of system interactions to learn a good control policy. Off-policy and Offline RL methods have been proposed to reduce the number of interactions with the physical environment by learning control policies from historical data. However, their performances suffer from the lack of exploration and the distributional shifts in trajectories once controllers are updated. Moreover, most RL methods require that all states are directly observed, which is difficult to be attained in many settings. To overcome these challenges, we propose a trajectory generation algorithm, which adaptively generates new trajectories as if the system is being operated and explored under the updated control policies. Motivated by the fundamental lemma for linear systems, assuming sufficient excitation, we generate trajectories from linear combinations of historical trajectories. For linear feedback control, we prove that the algorithm generates trajectories with the exact distribution as if they are sampled from the real system using the updated control policy. In particular, the algorithm extends to systems where the states are not directly observed. Experiments show that the proposed method significantly reduces the number of sampled data needed for RL algorithms.
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Unsupervised image registration commonly adopts U-Net style networks to predict dense displacement fields in the full-resolution spatial domain. For high-resolution volumetric image data, this process is however resource intensive and time-consuming. To tackle this problem, we propose the Fourier-Net, replacing the expansive path in a U-Net style network with a parameter-free model-driven decoder. Specifically, instead of our Fourier-Net learning to output a full-resolution displacement field in the spatial domain, we learn its low-dimensional representation in a band-limited Fourier domain. This representation is then decoded by our devised model-driven decoder (consisting of a zero padding layer and an inverse discrete Fourier transform layer) to the dense, full-resolution displacement field in the spatial domain. These changes allow our unsupervised Fourier-Net to contain fewer parameters and computational operations, resulting in faster inference speeds. Fourier-Net is then evaluated on two public 3D brain datasets against various state-of-the-art approaches. For example, when compared to a recent transformer-based method, i.e., TransMorph, our Fourier-Net, only using 0.22$\%$ of its parameters and 6.66$\%$ of the mult-adds, achieves a 0.6\% higher Dice score and an 11.48$\times$ faster inference speed. Code is available at \url{https://github.com/xi-jia/Fourier-Net}.
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Federated learning (FL) enables the building of robust and generalizable AI models by leveraging diverse datasets from multiple collaborators without centralizing the data. We created NVIDIA FLARE as an open-source software development kit (SDK) to make it easier for data scientists to use FL in their research and real-world applications. The SDK includes solutions for state-of-the-art FL algorithms and federated machine learning approaches, which facilitate building workflows for distributed learning across enterprises and enable platform developers to create a secure, privacy-preserving offering for multiparty collaboration utilizing homomorphic encryption or differential privacy. The SDK is a lightweight, flexible, and scalable Python package, and allows researchers to bring their data science workflows implemented in any training libraries (PyTorch, TensorFlow, XGBoost, or even NumPy) and apply them in real-world FL settings. This paper introduces the key design principles of FLARE and illustrates some use cases (e.g., COVID analysis) with customizable FL workflows that implement different privacy-preserving algorithms. Code is available at https://github.com/NVIDIA/NVFlare.
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轻巧的飞行时间(TOF)深度传感器很小,便宜,低能量,并且已在移动设备上大量部署在移动设备上,以进行自动对焦,障碍物检测等。但是,由于其特定的测量值(深度分布)在某个像素时的区域而不是深度值,并且分辨率极低,它们不足以用于需要高保真深度(例如3D重建)的应用。在本文中,我们提出了Deltar,这是一种新颖的方法,可以通过与颜色图像合作来赋予高分辨率和准确深度的能力。作为Deltar的核心,提出了一种用于深度分布的特征提取器,并提出了基于注意力的神经体系结构,以有效地从颜色和TOF域中融合信息。为了在现实世界中评估我们的系统,我们设计了一个数据收集设备,并提出了一种校准RGB摄像头和TOF传感器的新方法。实验表明,我们的方法比旨在使用商品级RGB-D传感器的PAR性能实现的现有框架比现有的框架产生更准确的深度。代码和数据可在https://zju3dv.github.io/deltar/上获得。
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越来越多的自然语言处理研究(NLP)和自然语言理解(NLU)正在研究从大语言模型的嵌入一词中学习或编码的人类知识。这是了解哪些知识语言模型捕获的一步,类似于人类对语言和交流的理解。在这里,我们调查了单词(即价,唤醒,主导地位)的影响以及如何在大型神经网络中预先训练的单词嵌入中编码。我们将人类标记的数据集用作地面真理,并对四种单词嵌入方式进行了各种相关和分类测试。嵌入在静态或上下文化方面有所不同,以及在训练和微调阶段优先考虑特定信息的程度。我们的分析表明,嵌入Vanilla Bert模型的单词并未明显编码英语单词的影响信息。只有在与情绪相关的任务上进行微调或包含来自情感丰富的环境的额外上下文化信息时,只有在bert模型进行微调时,相应的嵌入方式可以编码更相关的影响信息。
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尽管促进机器学习(ML)公平的最新进展激增,但现有的主流方法主要需要培训或填充神经网络的整个权重以满足公平标准。但是,由于较大的计算和存储成本,低数据效率和模型隐私问题,对于那些大规模训练的模型来说,这通常是不可行的。在本文中,我们提出了一种称为FairreProgragr的新的通用公平学习范式,该范式结合了模型重编程技术。具体而言,Fairreprogrogram考虑了固定的神经模型,而是将输入一组扰动(称为公平触发器)附加到,该触发触发器在Min-Max公式下朝着公平标准调整为公平触发器。我们进一步介绍了一个信息理论框架,该框架解释了为什么以及在什么条件下,使用公平触发器可以实现公平目标。我们从理论和经验上都表明,公平触发器可以通过提供错误的人口统计信息来有效地掩盖固定ML模型的输出预测中的人口偏见,从而阻碍模型利用正确的人口统计信息来进行预测。对NLP和CV数据集进行的广泛实验表明,与在两个广泛使用的公平标准下,基于培训成本和数据依赖性的基于重新培训的方法相比,我们的方法可以实现更好的公平性改进。
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由于其极端的长距离建模能力,基于视觉变压器的网络在可变形图像注册中变得越来越流行。但是,我们认为,5层卷积U-NET的接受场足以捕获准确的变形而无需长期依赖性。因此,这项研究的目的是研究与现代变压器的方法相比,将基于U-NET的方法用于医学图像注册时是否已过时。为此,我们通过将平行的卷积块嵌入香草U-NET以增强有效的接受场来提出一个大核U-NET(LKU-NET)。在公共3D IXI Brain Dataset上,用于基于ATLAS的注册,我们表明,香草U-NET的性能已经与基于最新的变压器网络(例如Transmorph)相提并论,并且提出的LKU-NET仅使用其参数的1.12%和其多添加操作的10.8%,优于Transmorph。我们进一步评估了MICCAI Learn2Reg 2021挑战数据集中的LKU-NET,以进行主题间注册,我们的LKU-NET在此数据集中也优于TransMorph,并且在此工作提交后,在公共排行榜上排名第一。只有对香草U-NET的适度修改,我们表明U-NET可以在基于主体间和基于ATLAS的3D医疗图像注册上胜过基于变压器的体系结构。代码可在https://github.com/xi-jia/lku-net上找到。
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可靠的导航系统在机器人技术和自动驾驶中具有广泛的应用。当前方法采用开环过程,将传感器输入直接转换为动作。但是,这些开环方案由于概括不佳而在处理复杂而动态的现实情况方面具有挑战性。在模仿人类导航的情况下,我们添加了一个推理过程,将动作转换回内部潜在状态,形成了两阶段的感知,决策和推理的封闭环路。首先,VAE增强的演示学习赋予了模型对基本导航规则的理解。然后,在RL增强交互学习中的两个双重过程彼此产生奖励反馈,并共同增强了避免障碍能力。推理模型可以实质上促进概括和鲁棒性,并促进算法将算法的部署到现实世界的机器人,而无需精心转移。实验表明,与最先进的方法相比,我们的方法更适合新型方案。
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本文解决了对预先训练的深神经网络进行排名并筛选最下游任务的重要问题。这是具有挑战性的,因为每个任务的基本模型排名只能通过微调目标数据集中的预训练模型来生成,该模型是蛮力且计算昂贵的。最近的高级方法提出了几个轻巧的可转移性指标来预测微调结果。但是,这些方法仅捕获静态表示,但忽略了微调动态。为此,本文提出了一个新的可传递性度量,称为\ textbf {s} elf-challenging \ textbf {f} isher \ textbf {d} is Criminant \ textbf {a} nalisy(\ textbf {\ textbf {sfda})现有作品没有的有吸引力的好处。首先,SFDA可以将静态特征嵌入渔民空间中,并完善它们,以在类之间更好地分离性。其次,SFDA使用一种自我挑战的机制来鼓励不同的预训练模型来区分硬性示例。第三,SFDA可以轻松地为模型集合选择多个预训练的模型。 $ 33 $预培训的$ 11 $下游任务的$ 33 $预培训模型的广泛实验表明,在测量预训练模型的可传递性时,SFDA具有高效,有效和健壮。例如,与最先进的方法NLEEP相比,SFDA平均显示了59.1美元的增益,同时带来了$ 22.5 $ x的墙壁速度速度。该代码将在\ url {https://github.com/tencentarc/sfda}上提供。
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